Joe’s Goals is a web-based tool that allows users to track their habits and goals in an easy to use interface. Users can add as many goals/habits as they want and also check multiple times per day for those “extra productive days”. Something that is unique about Joe’s Goals is the way that you can keep track of negative habits such as eating out, smoking, etc. This can help you visualize the good things that you are doing as well as the negative things that you are doing in your life.
When you actually do get a seat, the dining room is tiny, but very comfortable. The menu is pretty huge with a lot of different items. In particular, their sushi roll selection is AMAZING! The Surf n Turf Roll, containing Kobe beef and lobster is flavorful and cooked to perfection! The Lemon Roll is very tangy throughout the roll, but very good! The BEST Roll is the Sancho Roll! The jumbo shrimp, blue crab, and seared albacore go perfect with the jalapeño ponzu sauce!
Our main course comes out. Hubby had "The Butcher" burger, with a delightful side of green bean fries. and I had the "Hot Doug", with matchstick fries and a spicy ketchup. Hubby loved his burger. And so did I when I took my obligatory share. ;-) It was perfectly cooked, juicy and didn't fall a part. My Hot Doug was a sort of deconstructed hot dog, comprised of sliced duck sausage, each on its own toasted piece of brioche and sprinkled with hot mustard, gravy and fried foie gras. So good.
Although most Final Fantasy installments are independent, many gameplay elements recur throughout the series.[72][73] Most games contain elements of fantasy and science fiction and feature recycled names often inspired from various cultures' history, languages and mythology, including Asian, European, and Middle-Eastern.[74] Examples include weapon names like Excalibur and Masamune—derived from Arthurian legend and the Japanese swordsmith Masamune respectively—as well as the spell names Holy, Meteor, and Ultima.[73][74] Beginning with Final Fantasy IV, the main series adopted its current logo style that features the same typeface and an emblem designed by Japanese artist Yoshitaka Amano. The emblem relates to a game's plot and typically portrays a character or object in the story. Subsequent remakes of the first three games have replaced the previous logos with ones similar to the rest of the series.[73]
Letterpress is the ultimate two-player word game. It’s a mixture of Scrabble, Boggle, and Risk. Driven by the official Merriam-Webster Dictionary, Letterpress challenges players to find as many words as possible on a 5×5 board. However, simply spelling words isn’t enough to win. There are many additional elements to the gameplay, including tile-stealing and board-coloring. Word sleuths can chat with each other and track their overall progress on Letterpress’s official leaderboards.

I'm actually happy about Burger Boss since I figure this would actually get played more than FCM in my house. I also just learned about Foodfighters from The Game Boy Geek's review and I was hoping it would be included. I was even more pleased that one of the expansion factions was included as well. I already have Sushi Go, though I have an first edition from Adventureland Games, and the one in the box was the new one from Gamewright.


Taking a temporary divergence, Final Fantasy XI used the PlayStation 2's online capabilities as an MMORPG.[125] Initially released for the PlayStation 2 with a PC port arriving six months later, Final Fantasy XI was also released on the Xbox 360 nearly four years after its original release in Japan.[126] This was the first Final Fantasy game to use a free rotating camera. Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting.[127][128] It also retains the freely rotating camera from Final Fantasy XI. Final Fantasy XIII and Final Fantasy XIV both make use of Crystal Tools, a middleware engine developed by Square Enix.[129][130]

There is no boring food served here!  What a fun place to try gourmet aged meats.  We had a charcuterie platter and their Daily Special Bento Box.  The platter was full of yummy sliced meats, cheeses, bread, mini pickles, dipping sauces/spreads.  The Bento Box was a fun mix of gourmet delights.  The Butchers Wife salad in the Bento Box was delicious.  The brewed ice tea was perfect.  On the other hand, my husband didn't love it and he was still hungry afterwards.  He thought it was too expensive for what we got.  But he was grouchy all day so take that with a grain of salt.  ;-)


This can make sense from a business point of view, but it is unfortunate in any event.  I am guessing part of the problem was getting the news of the product to its target audience.  Local gaming shops, for the most part, aren’t going to recommend essentially buying games from someone else, even if it is cheaper.  Gamers like myself with a large library (not to mention having to pay overseas shipping) are worried about spending big money on games we already have – it’s a bit of a hit and miss scenario.

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The game indeed reversed Square's lagging fortunes, and it became the company's flagship franchise.[46][94] Following the success, Square immediately developed a second installment. Because Sakaguchi assumed Final Fantasy would be a stand-alone game, its story was not designed to be expanded by a sequel. The developers instead chose to carry over only thematic similarities from its predecessor, while some of the gameplay elements, such as the character advancement system, were overhauled. This approach has continued throughout the series; each major Final Fantasy game features a new setting, a new cast of characters, and an upgraded battle system.[5] Video game writer John Harris attributed the concept of reworking the game system of each installment to Nihon Falcom's Dragon Slayer series,[98] with which Square was previously involved as a publisher.[99] The company regularly released new games in the main series. However, the time between the releases of Final Fantasy XI (2002), Final Fantasy XII (2006), and Final Fantasy XIII (2009) were much longer than previous games. Following Final Fantasy XIV, Square Enix stated that it intended to release Final Fantasy games either annually or biennially. This switch was to mimic the development cycles of Western games in the Call of Duty, Assassin's Creed and Battlefield series, as well as maintain fan-interest.[100]
It's honestly hard to put into words how good this place is. Every server I've ever had here has been incredible. So great at explaining the dishes thoroughly and answering any questions. Now I'd consider myself an "average" burger lover. But omg, I've never had a burger this good in my entire life. I'm from Elkhart originally but moved away for work. Every single time I'm back in town I HAVE to come here. It's that good. Every burger tastes so good but the mushroom truffle one is my favorite. I get that with the truffle fries. Their drinks are also delicious!
One day later:  The restaurant has gotten back with me and says that Bourbon & Butcher are open for lunch till 5 PM, and then the Corndance is open from 5PM on.  So, I guess that our gift certificate is no good for the Corndance, since the two are not the same, even though they are in the same building.  This is getting so confusing.  We do not normally go out for lunch, but guess that we need to have lunch there just to see what it's like.  They also say that the B & B name is on the Corndance sign, but neither one of us could see it and we were right outside.  They want me to change my review, and I wish that I could, but since I haven't actually eaten there yet, how can I upgrade my rating?  We'll get in there soon and then I'll take care of it.  I hope that we can find it this time.  It shouldn't be that hard to find, since they are both in the same building.  Wish I had known that yesterday.

The Final Fantasy games feature a variety of music, and frequently reuse themes. Most of the games open with a piece called "Prelude", which has evolved from a simple, 2-voice arpeggio in the early games to a complex, melodic arrangement in recent installments.[23][73][95] Victories in combat are often accompanied by a victory fanfare, a theme that has become one of the most recognized pieces of music in the series. The basic theme that accompanies Chocobo appearances has been rearranged in a different musical style for each installment. A piece called "Prologue" (and sometimes "Final Fantasy"), originally featured in the first game, is often played during the ending credits.[73] Although leitmotifs are common in the more character-driven installments, theme music is typically reserved for main characters and recurring plot elements.[46]
Letterpress is the ultimate two-player word game. It’s a mixture of Scrabble, Boggle, and Risk. Driven by the official Merriam-Webster Dictionary, Letterpress challenges players to find as many words as possible on a 5×5 board. However, simply spelling words isn’t enough to win. There are many additional elements to the gameplay, including tile-stealing and board-coloring. Word sleuths can chat with each other and track their overall progress on Letterpress’s official leaderboards.
^ "Video interview with FINAL FANTASY XII Directors". FINAL FANTASY XII Collector's Edition Bonus DVD. Square Enix Co., Ltd. October 31, 2006. Archived from the original on December 6, 2013. Retrieved April 8, 2011. Hiroshi Minagawa: In the course of development, Jun Akiyama and Daisuke Watanabe came up with many ideas but ultimately we had to abandon many of them. I'd heard their original ideas and I wish we could have included them all. Once we began development and many of the systems were in place, the team had many progressive ideas. It was the most enjoyable part of the project. But as we approached the project's end, I had to point out features we had to drop in order for the game to be finished. Which is unfortunate, since I'm sure people would have enjoyed the game that much more if we could have left all our original ideas in.
Board Game Bento, today’s sponsor, has a different theme each month, and they guarantee at least $80 worth of games and accessories in each box. A monthly subscription (with no commitment and the ability to cancel anytime) will set you back $50 + s/h. Committing to a six-month subscription reduces that price a bit. So it’s pricier than the comic book version (and many other monthly subscription boxes), which obviously means you’re taking more of a risk.

^ "Video interview with FINAL FANTASY XII Directors". FINAL FANTASY XII Collector's Edition Bonus DVD. Square Enix Co., Ltd. October 31, 2006. Archived from the original on December 6, 2013. Retrieved April 8, 2011. Hiroshi Minagawa: In the course of development, Jun Akiyama and Daisuke Watanabe came up with many ideas but ultimately we had to abandon many of them. I'd heard their original ideas and I wish we could have included them all. Once we began development and many of the systems were in place, the team had many progressive ideas. It was the most enjoyable part of the project. But as we approached the project's end, I had to point out features we had to drop in order for the game to be finished. Which is unfortunate, since I'm sure people would have enjoyed the game that much more if we could have left all our original ideas in.
I tried Board Game Bento one month just as a present to myself. Honestly, I could have purchased all the games for cheaper from "that big online store." And there was one game I never would have purchased for myself, ever. It is a theme I just don't care for. The other 2 games I haven't played yet. Honestly I don't know if they are any good. I've never heard of either of them. There were a couple mini surprises in the box (which was nice), but it wasn't overwhelming.

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