In the mid-1980s, Square entered the Japanese video game industry with simple RPGs, racing games, and platformers for Nintendo's Famicom Disk System. In 1987, Square designer Hironobu Sakaguchi chose to create a new fantasy role-playing game for the cartridge-based NES, and drew inspiration from popular fantasy games: Enix's Dragon Quest, Nintendo's The Legend of Zelda, and Origin Systems's Ultima series. Though often attributed to the company allegedly facing bankruptcy, Sakaguchi explained that the game was his personal last-ditch effort in the game industry and that its title, Final Fantasy, stemmed from his feelings at the time; had the game not sold well, he would have quit the business and gone back to university. Despite his explanation, publications have also attributed the name to the company's hopes that the project would solve its financial troubles. In 2015, Sakaguchi explained the name's origin: the team wanted a title that would abbreviate to "FF", which would sound good in Japanese. The name was originally going to be Fighting Fantasy, but due to concerns over trademark conflicts with the roleplaying gamebook series of the same name, they needed to settle for something else. As the word "Final" was a famous word in Japan, Sakaguchi settled on that. According to Sakaguchi, any title that created the "FF" abbreviation would have done.
I called 20min before closing to ask if they would still take a pickup order for sushi, and they kindly helped me out! Ordered 2 Rainbow Rolls, the order was prompt and ready when we came to pickup (within 10min of placing the order!). There was a generous amount of fish on top, nice thick slices of hamachi, tuna, ebi, salmon and halibut. The fish tasted very fresh, rice was well seasoned, the roll fillings were generous and fresh as well ...a quality sushi roll.:) The only negative is they didn't tell me the price over the phone, so I was slightly surprised at checkout. Their Rainbow Roll is a little more expensive here, compared to other sushi shops in the area - BUT the roll is large and the ingredient quality/fish freshness was great, so it's worth it imo. You get what you pay for! (In hindsight I normally would've asked, but I was rushing and forgot - hence I didn't mark a star down, as in my opinion it's just a note and not reflective of their service or food quality.)
I love this spot. It's pricier than the other sushi spots in the area but it's worth it if you're looking for higher quality. Their happy hour is AWESOME. The drinks are cheap (sake!!) and they have a pretty extensive menu of appetizers and other items on HH. The Green Mile and Kappa Monster rolls are my favorites, with honorable mention to the Lemon roll and El Diablo. I do want to mention, in some of their rolls they use real blue crab not the fake Krab meat you find at other places, it has a different look and flavor. My boyfriend found it "too fishy" and thought it was spoiled Krab meat or something but he doesn't have the most refined of palates. Just keep in mind that it'll have a "fishier" flavor in case that's not your thing. I personally loved it. Lastly, this place is always packed for dinner so make a reservation if you can or show up as early as possible (they open for dinner at 5 and HH is until 6:30). Early is better though because you really don't want to miss their happy hour!
Artistic design, including character and monster creations, was handled by Japanese artist Yoshitaka Amano from Final Fantasy through Final Fantasy VI. Amano also handled title logo designs for all of the main series and the image illustrations from Final Fantasy VII onward. Tetsuya Nomura was chosen to replace Amano because Nomura's designs were more adaptable to 3D graphics. He worked with the series from Final Fantasy VII through Final Fantasy X; for Final Fantasy IX, however, character designs were handled by Shukō Murase, Toshiyuki Itahana, and Shin Nagasawa. Nomura is also the character designer of the Kingdom Hearts series, Compilation of Final Fantasy VII, and Fabula Nova Crystallis: Final Fantasy. Other designers include Nobuyoshi Mihara and Akihiko Yoshida. Mihara was the character designer for Final Fantasy XI, and Yoshida served as character designer for Final Fantasy Tactics, the Square-produced Vagrant Story, and Final Fantasy XII.
Magic is another common RPG element in the series. The method by which characters gain magic varies between installments, but is generally divided into classes organized by color: "White magic", which focuses on spells that assist teammates; "Black magic", which focuses on harming enemies; "Red magic", which is a combination of white and black magic, "Blue magic", which mimics enemy attacks; and "Green magic" which focuses on applying status effects to either allies or enemies. Other types of magic frequently appear such as "Time magic", focusing on the themes of time, space, and gravity; and "Summoning magic", which evokes legendary creatures to aid in battle and is a feature that has persisted since Final Fantasy III. Summoned creatures are often referred to by names like "Espers" or "Eidolons" and have been inspired by mythologies from Arabic, Hindu, Norse, and Greek cultures.