Several games within the series have become best-selling games. At the end of 2007, the seventh, eighth, and ninth best-selling RPGs were Final Fantasy VII, Final Fantasy VIII, and Final Fantasy X respectively. Final Fantasy VII has sold more than 11 million copies worldwide, earning it the position of the best-selling Final Fantasy game. Within two days of Final Fantasy VIII's North American release on September 9, 1999, it became the top-selling video game in the United States, a position it held for more than three weeks. Final Fantasy X sold over 1.4 million Japanese units in pre-orders alone, which set a record for the fastest-selling console RPG. The MMORPG, Final Fantasy XI, reached over 200,000 active daily players in March 2006 and had reached over half a million subscribers by July 2007. Final Fantasy XII sold more than 1.7 million copies in its first week in Japan. By November 6, 2006—one week after its release—Final Fantasy XII had shipped approximately 1.5 million copies in North America. Final Fantasy XIII became the fastest-selling game in the franchise, and sold one million units on its first day of sale in Japan. Final Fantasy XIV: A Realm Reborn, in comparison to its predecessor, was a runaway success, originally suffering from servers being overcrowded, and eventually gaining over one million unique subscribers within two months of its launch.
Funky Truck turns off-road driving into an arcade sport. This single-player racing game features delightfully cartoonish graphics and over-the-top physics. Players can bounce, flip, and even fly in their monster trucks. With limited time on the clock, driving at high speeds is a necessity. Funky Truck’s creatively designed levels are filled with towering hills, frightening valleys, and ramps galore. Guts, glory, and a passion for thrills are all it takes to win.
High Noon Saloon by Slug Fest Games: I enjoy a lot of Red Dragon Inn but I hadn’t heard of this one before. Luckily for me I have someone in the house who loves westerns, so the game was well received. After opening it I wasn’t super impressed with the bits but after doing a little more research I was happy to see it got a decent BGG rating. Which was a huge plus for a game I hadn’t heard of before that was published five years ago. I’m really hoping this game will be a diamond in the rough.
Four stars, one deducted for front of house staff. I went here for a Friday lunch on my birthday and had an overall pleasant experience. When we initially arrived and spoke to the hostess, she was very short with us and honestly seemed like she didn't want to be there at all. It was so unpleasant that I honestly considered not dining at Kappa Sushi. I say this not to call her out, but to hopefully send a message to the business to reevaluate training for their front of house staff. They almost lost my business and have possibly lost other business due to this. We ended up waiting for a table despite this unpleasant encounter, and I'm really happy that we did. The service from the waitress was friendly and prompt. The food was phenomenal. We got the surf and turf roll to share, which was amazing. I got the katsu bento box, and it was great! I would like to return and dine here in the future.
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Taking a temporary divergence, Final Fantasy XI used the PlayStation 2's online capabilities as an MMORPG. Initially released for the PlayStation 2 with a PC port arriving six months later, Final Fantasy XI was also released on the Xbox 360 nearly four years after its original release in Japan. This was the first Final Fantasy game to use a free rotating camera. Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. It also retains the freely rotating camera from Final Fantasy XI. Final Fantasy XIII and Final Fantasy XIV both make use of Crystal Tools, a middleware engine developed by Square Enix.